Phantom Chess is a auto-chess game built for Geta Game Jam 8. The player plays against the AI and tries to reach the highest level they can. The game goes on till the player loses. It functions as a regular auto-chess game where the player can buy/sell units, upgrade them via combining 3, etc.
The game was built using the Unity3D engine and written in C#. I worked in a team of two on this, as a gameplay programmer. I programmed the combat, movement and combination functionalities that were core to the game, among other features.
Here’s a gameplay video:
The game can be found on itch.io here.
I’ve provided a brief overview of the game on this page. However, if you would like to hear more of my thoughts about the game, you can read them in this blog post. You can check out the rest of my projects here.